AI Insights · Timothy · January 2022
Top 5 Casual Games on Android in Croatia Q4 2021
Discover the performance trends of the top 5 casual games on the Android platform in Croatia during Q4 2021. Detailed insights on downloads, revenue, and active users.
In Q4 2021, the top 5 casual games on the Android platform in Croatia showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each app fared during this period, based on data from Sensor Tower.
Teen Patti Gold:3 Patti Rummy from Moonfrog experienced a notable fluctuation in weekly downloads, peaking at approximately 46K in early October before dropping significantly. Weekly active users showed a downward trend, starting from 113K at the end of September and steadily declining to around 58K by the end of December. Revenue was minimal, with a slight peak of $9 in the first week of October.
Words of Wonders: Crossword by Fugo Games saw a consistent increase in weekly revenue, peaking at around $355 in early November. Downloads rose steadily, reaching a high of 6.4K in November, and active users followed a similar trend, peaking at 21.6K in early November and ending the year with approximately 21.5K.
8 Ball Pool from Miniclip.com demonstrated robust performance with a steady increase in weekly revenue, peaking at around $4.6K in the last week of December. Downloads also saw an upward trend, reaching about 5K in the final week of December. Active users increased from 16K in late September to approximately 24K by the end of the year.
Psyonix Studios's Rocket League Sideswipe, released in late November, quickly gained traction with downloads peaking at 11.7K in the last week of November. Active users saw a rapid increase, reaching around 30.4K in mid-December before slightly declining to 22.4K by the end of the year.
Toca Boca World by Toca Boca showed a steady performance in terms of weekly revenue, peaking at approximately $2.6K in the last week of December. Downloads fluctuated modestly, peaking at around 3K in late December. Active users remained relatively stable, with a peak of 16K in the last week of December.
These insights highlight the diverse performance patterns of top casual games in Croatia. For more detailed analytics and insights, visit Sensor Tower.